As VP, Creative for Technicolor Animation and Games, Owen oversees and guides the industry’s best and brightest as they create high-quality computer-generated animation for gaming and a myriad of other content outlets including features, television, web series, and commercials.
Owen started at Technicolor as a Consulting Director on a project, initially signing on to go to the Bangalore studio for a few weeks, but he ended up staying a couple of months, eventually accepting the position of Executive Creative Director.
Prior to joining Technicolor, Owen was a founding member of The Mill, one of Technicolor’s VFX specialty houses, starting out as one of three Artist/Compositors. He quickly moved towards CG animation at Vancouver’s Mainframe Entertainment, where he was responsible for directing long-form and episodic TV. He then moved to Relic Entertainment, taking on the role of Director, Animation & Cinematics, working closely with the newly formed narrative team on how to interweave story between gameplay and cinematics in new and exciting ways, as well as focusing on delivering cinematic and trailer content for Relic’s catalog of titles.